Virtual cards for teams and agencies
An RDVCC team account separates the money from the cards. The owner (shown as Admin in the dashboard) tops up one USD balance and assigns money to each person. Members use what they are assigned to open and top up their own cards. They cannot top up the account, request a prepayment refund or touch the rest of the balance. Before creating a team, the owner must complete identity verification, top up the account at least once and turn on two-factor authentication. A team can have up to 20 people, including the owner.
Who team and agency virtual cards are for
When several people share a virtual credit card program, three questions come up: who holds the money, who is using which card, and what happens to the cards when someone leaves. Here is how a team account handles them:
| Situation | What the team account does |
|---|---|
| Media buyers run their own campaigns and one person controls the budget | Assign money per person, top it up when it runs out, and take back what is unspent at any time |
| An agency works for several clients | Each buyer joins as a member and opens their own cards. The owner sorts cards by client with folders and card names |
| You need to know what each person spent | Every card records who manages it. View card spend and successful and failed transactions by member |
| A buyer leaves or changes role | When you remove a member, you hand their cards to another member or to yourself, and the cards keep working |
What the owner and members can do
| Action | Owner | Member |
|---|---|---|
| Top up the account or request a prepayment refund (return of the account balance) | Yes | No |
| Assign or take back a member's funds | Yes | No |
| Open cards and top up cards | Yes | Yes, from assigned funds only, with two-factor authentication |
| Cards they can see | All team cards | Only cards they manage |
| Withdraw card balance or close a card | All team cards | Cards they manage |
| Freeze or remove members and hand over cards | Yes | No |
| Download statements and payment receipts | Yes | No |
Members switch the workspace to the team in the top bar to use team funds. Their personal account and personal balance stay separate, and the team cannot spend them.
How the money moves
- The money always stays in the owner's account balance. A team has no separate wallet.
- Money assigned to a member can no longer be spent by the owner, and when assigning, the total cannot exceed the owner's balance.
- The amount and fees for opening and topping up cards come out of the member's assigned funds.
- The owner can take back unspent money at any time.
- When a member withdraws a card balance or closes a card, the money returns to the team balance and the member's available funds are restored. Fees are not refunded.
- Withdrawing a card balance is free. You must wait 30 minutes after the card's last transaction, and $1 stays on the card.
How to set it up
- The owner completes identity verification, tops up the account at least once and turns on two-factor authentication, then creates a team under Team account in the dashboard. Cards opened in a team rely on the owner's identity verification, so members do not verify individually.
- Invite members by email. An invitation is valid for 7 days and can only be accepted with the invited email address. An account can be in one team at a time.
- Assign funds. A new member starts with $0 and cannot open cards until funds are assigned.
- The member turns on two-factor authentication, switches to the team workspace and opens cards. A bulk order can open up to 30 cards, within the card limit.
What it costs
Members use the owner's fee rates, available BINs and card limits. Creating a team and inviting members are free.
| Item | Rule |
|---|---|
| Account top-up | 0.5% when the owner tops up the USD balance |
| Card opening fee | Depends on the BIN, from $1. See "Fees for this card" on the card opening page |
| Card top-up fee | Tiered by the owner's total card top-ups in the calendar month: 2%, 1.5%, 1%, 0.8%, 0.5% |
| Transaction, decline, 3DS and similar fees | Depend on the BIN. See "Fees for this card". Charged to the card balance first, then to the owner's account balance if the card is short |
| Monthly or annual fee | None |
| Card limit | Members' cards count toward the owner's limit. The default is 5 active cards and 5 in total, and the owner can request more |
How to reconcile spend
- The team page shows each member's available funds, cards managed, card spend, successful and failed transactions, net funding, card balance and fees, for the last 7, 30 or 90 days or all time.
- Transaction records can be filtered and exported by member. The last column of the export is the managing member.
- The Money flow tab under Statements downloads an Excel file with summaries by media buyer, by card and by ad account, plus every charge, fee, top-up and merchant refund.
- The owner can add a note of up to 30 characters to each member. Only the owner can see it.
Security and staff changes
| Event | What happens |
|---|---|
| Freeze a member | Their team workspace becomes read-only until you unfreeze them |
| Remove a member | Requires a two-factor code. They lose the team workspace at once, their cards go to the person you choose, and the cards keep working |
| A member leaves | They lose the team workspace, their cards return to the owner, and their personal account is unaffected |
| Dissolve the team | Requires a two-factor code and cannot be undone. All members are removed and all cards return to the owner |
| An invitation link is forwarded | The link only works for the invited email address |
What our team account data shows
This covers teams with at least one member and all cards under the owner's account, including cards the owner manages. Transaction ratios use the window 2026-08-11 to 11-08, count only activity after the team was created, and are per transaction. Team size and the share of cards managed by members are as of 11-09. The sample is small and spending is concentrated in a few teams, so we do not split spend by platform.
| Measure | Result |
|---|---|
| Team size, including the owner | Median of 2 people; three in four teams have 3 or fewer |
| Cards not closed that are managed by members | About 73% |
| Approval rate across all authorizations | About 93% |
| Declines caused by balance or limit | About 90% |
| Approval rate excluding balance or limit declines | About 99% |
| Members with cards who have withdrawn a card balance since this opened to members on 10-08 | About 70% |
Most team card declines come down to balance or limit. When a card is declined, check the card balance first. To top up the card, check the member's available funds. Teams of two or three people can use a team account too.
FAQ
What do I need to create a team?
Does a team account cost extra?
How many people can a team have?
Can a member take team money out?
Do members need identity verification?
What happens to the cards when a media buyer leaves?
How can an agency organize cards by client?
What if a member runs out of funds?
Related reading
Last updated 2026-11-09 · Last verified 2026-11-09 · RDVCC Payments Research
Let your team open its own cards
Sign up, verify your identity, top up once and turn on two-factor authentication to create a team